| Leading Evil Index: Your #1 Source for Bad Things |
Containment |
Influence |
Flux |
|
| Obama Re-Election | 49% Evil |
1 in 2 | +/- 2% |
| Rick Perry for President | 51% Evil |
1 in 9 | +/- 7% |
| Tax -n- Spend Politicians | 52% Evil |
1 in 7 | +/- 6% |
| Email Spammers | 55% Evil |
1 in 8 | +/- 10% |
| Liberal Talk Show Hosts | 34% Evil |
1 in 5 | +/- 5% |
| Political Bloggers | 28% Evil |
1 in 25 | +/- 3% |
| Hurricane / F.E.M.A. Handouts | 33% Evil |
1 in 10 | +/- 20% |
| Smokers | 5% Evil |
1 in 13 | +/- 21% |
| Former Smokers | 65% Evil |
1 in 12 | +/- 19% |
| Internet Stalkers | 38% Evil |
1 in 35 | +/- 9% |
| Pop Queens / Diva Decree | 10% Evil |
1 in 3 | +/- 6% |
| Teen Slut Movement | 14% Evil |
1 in 3 | +/- 2% |
| Boy Bands | 25% Evil |
1 in 5 | +/- 7% |
| Reality TV Exposure | 55% Evil |
1 in 2 | +/- 1% |
| Blame the Media Campaign | 40% Evil |
1 in 5 | +/- 11% |
| Parents Refusing to Take Responibility For Childrens Actions | 57% Evil |
1 in 2 | +/- 2% |
| Oil Industry Domination | 45% Evil |
1 in 7 | +/- 3% |
| Televised Poker Games | 45% Evil |
1 in 5 | +/- 4% |
| Fake Bad Hip-Hop Music | 43% Evil |
1 in 10 | +/- 3% |
| Installing Bad Body Images to Average People | 74% Evil |
1 in 8 | +/- 6% |
| Sports Product Endorsments | 78% Evil |
1 in 8 | +/- 3% |
| Cellphone Gadget Enhancements | 71% Evil |
1 in 13 | +/- 15% |
| Cable TV Infomercials | 82% Evil |
1 in 13 | +/- 6% |
| Bran Muffins | 85% Evil |
1 in 8 | +/- 85% |
| Republicans | 51% Evil |
1 in 3 | +/- 49% |
| Democrats | 49% Evil |
2 in 3 | +/- 51% |
| The Removal of Religion from Religious Holidays | 59% Evil |
1 in 15 | +/- 24% |
| Infliction of Soy or Tofu over Original Food Item | 61% Evil |
1 in 7 | +/- 17% |

A Crowd Percentile visa vi 1 out of every 7 people you know
have at one point in their life, unrinated in a house plant.
Culture Flux: Based on Population Birth, Death, and Stupidity on any given day.
Principals of Perceived Evil: (or Black and White VS. Gray)
Within the grasp of our modern society, we perceive evil in many ways. The first
of these is the concept of GOOD VS. EVIL, or black and white. It is or it
isn't, there is no middle ground for a neutral position. At any given point, a concept
of this nature is positive or a negative for the nature of our culture.
GRAY is an implication that all things have variations of GOOD and EVIL,
therefore meaning that not all things are of an absolute GOOD or EVIL;
meaning that at any given point there is room for necessary evil and a shift can
be given to unnecessary good. Where as the later offered only a 50/50 shot
for an evil perception, the GRAY implies a dynamic of 33%, 33%, 33%
with it's variables metering to a wider degree of perception.
For our comparison we will use the 50/50 dynamic, being that if over 50 percentile
of evil is found present, then there is a most obvious sense of evil. However, if
one wishes to dwell in the areas of GRAY, then the chart flows as follows: